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Puppypower
19th May 2006, 04:43 AM
Sorry if this has been sugested. Now I jsut made some attacks, & I know the retios change, but they shouldn't change this much.

25 seconds ago Kuester24 Attack defended 15 14 3 63,539 44,455 details
41 seconds ago Kuester24 27,470 Gold stolen 1 18 2 39,487 52,193 details


That is just ridiculus. I suggest that we make it so the attack amount is the exact same (give or take a few % of your SA/DA) as what your stats say. Anyway, I really don't know why I bother posting here coz the admins won't change mid way through an age.

Soriun
4th June 2006, 05:19 PM
Sorry if this has been sugested. Now I jsut made some attacks, & I know the retios change, but they shouldn't change this much.

25 seconds ago Kuester24 Attack defended 15 14 3 63,539 44,455 details
41 seconds ago Kuester24 27,470 Gold stolen 1 18 2 39,487 52,193 details


That is just ridiculus. I suggest that we make it so the attack amount is the exact same (give or take a few % of your SA/DA) as what your stats say. Anyway, I really don't know why I bother posting here coz the admins won't change mid way through an age.

For one thing, looking at the time, i can tell you didnt repair your weapons, therfore you lost the second attack. And remember, attacks are 60-80% of your strike action. And same goes for DA, so in your second attack, you could have attacked and done 60% of your strike action, and your target could have done 80%, this is why it is important to make sure there is a decent margin between your SA and your targets DA.

Another posibility is that your target bought another tool right after your attacked.

I dont think your SA should be the same number as your attack because in reality, when an army attacks another army, they never do attack at their full potential. The 60-80 percentage makes KoC more realistic. Taking that away would make it less fun. :(

stealmycan
4th June 2006, 06:16 PM
There should be a 0.0000000000000000000001% chance of doing a critical strike where you do 100% of your SA/DA damage. Random factors make game fun.