View Full Version : M.H.G Clan

16th June 2005, 11:02 AM
Hoax, make the first post, if you want this to be invite only, specify so in your first post

Mod notes:

26th April 2007, 12:26 PM
Mage Hunters Guild


To Protect the Interests of the High Council
To Protect the Innocent and Guilty alike from the Wrath of rouge and/or corrupt magic users
To hunt down and kill all dangerous rouge and/or corrupt magic users
To observe and monitor those in positions of power
To destroy all those who have been corrupted by power/positions of power
To monitor all other Guilds and Clans
To maintain and preserve the Timeline from temporal pollution
To monitor all Technological developments and their implementation
To sabotage and destroy any weapons capable of destruction on a massive level
To serve and Protect the Interests of the Gods.

There can only ever be the Seven. Trained to work together as a cohesive team from early childhood, the Seven are as extensions of each other- closer than any family ever could be.

Entry into the Guild is exclusive, and you will be refused entry if you were not invited.

The Seven

1. Tyler Daxter [Hoax (http://www.giveupalready.com/member.php?u=263)]
2. Zahrael Xanti Lysander (http://www.giveupalready.com/journal.php?do=showentry&e=3152&enum=27) [Zahrael (http://www.giveupalready.com/member.php?u=2655)]
3. Andralynn [X (http://www.giveupalready.com/member.php?u=2661)]


Everyone will start as though they had just finished their group training, and are now approved by the Council for Field Missions. As your character progresses, and becomes knowledgable in their areas of expertise, you may recruit an Apprentice. Apprentices stand outside the traditional Seven member limit, and answer ONLY to you, their master. You are responsible for their training. You may only have One apprentice at a time.

Each Hunter will be given a custom weapon with a Special Enchantment on joining.

Magic is Heavily discouraged in the MHG. If all you can do is toss fireballs, you'd make a poor Hunter anyways.


Listener of the Seven (AKA: Leader of the 7) - "the listener is the one who visits the counsel when they call, as such he is the one who communes to the counsel on behalf of the rest of the guild and relays the counsels instructions to his guild via the voice" : Tyler Daxter

Voice of the Seven (AKA: Storm leader) - "as the listeners voice, the co-leader gives orders and missions in the event of the listeners death, the voice also conveys the orders to the hands and hands apprentices" : Zahrael Xanti Lysander

Hands of the Seven (AKA:Hunters) - "the hands act as the elite assassins of the listener and voice of the seven" : Andralynn,

Apprentice of the Seven (AKA: Apprentice) - "the rank given to an associate learning directly from a hand or higher, the only way for an apprentice to be promoted if for there master to die and promote them with his dieing words or will/last testament" :

Associate – “an unofficial rank in the guild, this is given to some one considered to be a friend, but not a member of, the guild.” :