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Always Greener
9th April 2005, 12:19 AM
We're still under 25% (1/4) armory rule for sabbing in this age.

How about having a sabotage limit upgrade?

It works like that.

Initially, we have

Level 0 which is 1/3 (33.3%) rule (0 gold)
Level 1 which is 1/4 (25%) rule (40,000 gold)
Level 2 which is 1/5 (20%) rule (80,000 gold)
Level 3 which is 1/6 (16.7%) rule (160,000 gold)
Level 4 which is 1/7 (14.3%) rule (320,000 gold)
Level 5 which is 1/8 (12.5%) rule (640,000 gold)
and so on... (the numbers may not be good but just a rough idea)
It means that people can only sab 1/n of your armory per each sab attempt.

It can make more people powerful rather than just keeping only 2 to 3 weapons and making a bunch of full sabbers.

Spinky
9th April 2005, 02:01 AM
no, i dont actually like Idea, cause then "big" people will start sabbing "small" people without having chance to build up acount first and then quit because of getting sabbed each time they're not immune...I like the way it is actually ;)

Always Greener
9th April 2005, 08:38 PM
no, i dont actually like Idea, cause then "big" people will start sabbing "small" people without having chance to build up acount first and then quit because of getting sabbed each time they're not immune...I like the way it is actually ;)
If a player only has a broadsword (160) and a plate armour (160) alone in his armory, nobody even "big" player can sab both of them because 160 is still higher than 320/3 = 106.67.

By the way, the sab formula has already been improved for protecting low rank players.